I would like to implement the same kind of navigation system I saw in this game:http://www.matteley.co.uk/labs/unity3d-spacerunner/
But I don't have any idea on how to make it! I thought about make the ship follow a target in space, placed based on the mouse position, but I can't understand where.
Anybody help? :)
PS: differently from that game, i don't want my ship going straight forward. My ship will navigate the entire 360 space.